glTexImage3D
- void glTexImage3D(BindTextureTarget target, int level, InternalFormat internalFormat, int width, int height, int depth, PixelFormat format, PixelDataType type, void[] data)
- void glTexImage3D(TextureTargets target, int level, InternalFormat internalFormat, int width, int height, int depth, PixelFormat format, PixelDataType type, void[] data)